== What happened (the tester's words) == (no notes) Stained Glass OS problem report Created: 2026-10-08 18:24 == Program == Name: 123D Design File: C:\Program Files\Autodesk\123D Design\123D Design.exe Product: 123D Design Company: Autodesk, Inc. Version: 2.2.14 Kind: 64-bit (x64) Ran for: 29 seconds, exit code 0 Debug log: C:\users\\AppData\Local\Stained Glass\Reports\20261008-182421\log == System == System: Stained Glass OS 0.1 (image 20261003-4732f53) Running: installed Kernel: 6.12.111+deb13-amd64 x86_64 Machine: Microsoft Corporation Virtual Machine (Hyper-V UEFI Release v4.1) CPU: 13th Gen Intel(R) Core(TM) i9-13900K x4 Memory: 6.1 GB, 3.7 GB free Disk: 66G free of 124G Display: Virtual-1 1024x768 preferred Mode: Virtual-1 1920x1080 @ 60.000000 Hz (current) Session: x11 display, user (administrator) Language: C.UTF-8 Printer: device for Print-to-PDF: cups-pdf:/ Sound cards (ALSA): --- no soundcards --- Sound devices (PipeWire: outputs, inputs, cards): sink: Dummy Output Input devices: PC Speaker [kbd event0 ] AT Translated Set 2 keyboard [sysrq kbd event1 ] Microsoft Vmbus HID-compliant Mouse [mouse0 event2 js0 ] Packages: firmware-sof-signed 2025.01-1 libgl1-mesa-dri 25.0.7-2+deb13u1 linux-image-amd64 6.12.111-1 mesa-vulkan-drivers 25.0.7-2+deb13u1 sg-compositor 0.2.0+sg49 sg-session 0.1.0-178 sg-shell 0.1.0-167 wine-sg 10.0-278 vulkan: deviceName = llvmpipe (LLVM 19.1.7, 256 bits) vulkan: driverInfo = Mesa 25.0.7-2+deb13u1 (LLVM 19.1.7) == Program log highlights == How it ended: exit code 0 (0x00000000) -- normal (0) Exceptions (by code, most frequent first; the first one's place): 265 40010006 DBG_PRINTEXCEPTION_C at 00006FFFFFBFD4D7 (kernelbase.dll+0xd4d7) 264 4001000a DBG_PRINTEXCEPTION_WIDE_C at 00006FFFFFBFD4D7 (kernelbase.dll+0xd4d7) 20 e06d7363 EXCEPTION_WINE_CXX_EXCEPTION at 00006FFFFFBFD4D7 (kernelbase.dll+0xd4d7) 1 406d1388 EXCEPTION_WINE_NAME_THREAD at 00006FFFFFBFD4D7 (kernelbase.dll+0xd4d7) Errors (err:, most frequent first): 9 err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5. 9 err:d3dcompiler:D3DCompile2 Shader log: 9 err:d3dcompiler:D3DCompile2 6 err:d3dcompiler:D3DCompile2 :29:1: E5017: Aborting due to not yet implemented feature: Unhandled node type for object-typed field. 6 err:d3dcompiler:D3DCompile2 :21:1: E5017: Aborting due to not yet implemented feature: Write pass assignments. 3 err:d3dcompiler:D3DCompile2 :21:1: E5017: Aborting due to not yet implemented feature: Unsupported assignment type for state VertexShader. 3 err:d3dcompiler:D3DCompile2 :21:1: E5000: Unrecognized state name GeometryShader. 3 err:d3dcompiler:D3DCompile2 :21:1: E5017: Aborting due to not yet implemented feature: Unsupported assignment type for state PixelShader. Missing pieces (fixme:, most frequent first): 138 fixme:msvcrt:__clean_type_info_names_internal 45 fixme:msvcp:locale__Locimp__Makexloc 45 fixme:msvcp:locale__Locimp__Makewloc 45 fixme:msvcp:locale__Locimp__Makeushloc 3 fixme:win:NtUserFlashWindowEx 0x9abfb0 - semi-stub 2 fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x100. 2 fixme:d3dcompiler:D3DCompile2 Ignoring flags 0x4100. 1 fixme:nls:RtlGetThreadPreferredUILanguages 00000034, 00000000009AEF40, 00000000009AEF50 00000000009AEEC0 1 fixme:nls:get_dummy_preferred_ui_language 1 fixme:msvcrt:type_info_name_internal_method type_info_node parameter ignored 1 fixme:system:SetDisplayAutoRotationPreferences 1 fixme:win:NtUserFlashWindowEx 0x9af040 - semi-stub 1 fixme:msvcrt:_set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled 1 fixme:win:NtUserFlashWindowEx 0x9af050 - semi-stub 1 fixme:wbemprox:client_security_SetBlanket 00006FFFED1B1700, 0000000000B87EA0, 10, 0, 1 fixme:wbemprox:client_security_Release 00006FFFED1B1700 1 fixme:wbemprox:enum_class_object_Next timeout not supported 1 fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot 1 fixme:toolhelp:Heap32ListFirst : stub 1 fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION Native (not built-in) programs and DLLs loaded: C:\Program Files\Autodesk\123D Design\123D Design.exe C:\Program Files\Autodesk\123D Design\ASMAHL219A.dll C:\Program Files\Autodesk\123D Design\ASMBASE219A.dll C:\Program Files\Autodesk\123D Design\ASMBLND219A.dll C:\Program Files\Autodesk\123D Design\ASMBOOL219A.dll C:\Program Files\Autodesk\123D Design\ASMCOVR219A.dll C:\Program Files\Autodesk\123D Design\ASMCSTR219A.dll C:\Program Files\Autodesk\123D Design\ASMCT219A.dll C:\Program Files\Autodesk\123D Design\ASMDATAX219A.dll C:\Program Files\Autodesk\123D Design\ASMDEFM219A.dll C:\Program Files\Autodesk\123D Design\ASMEULR219A.dll C:\Program Files\Autodesk\123D Design\ASMFCT219A.dll C:\Program Files\Autodesk\123D Design\ASMGA219A.dll C:\Program Files\Autodesk\123D Design\ASMHEAL219A.dll C:\Program Files\Autodesk\123D Design\ASMIMPORT219A.dll C:\Program Files\Autodesk\123D Design\ASMINTR219A.dll C:\Program Files\Autodesk\123D Design\ASMKERN219A.dll C:\Program Files\Autodesk\123D Design\ASMLAW219A.dll C:\Program Files\Autodesk\123D Design\ASMLOP219A.dll C:\Program Files\Autodesk\123D Design\ASMLOPT219A.dll C:\Program Files\Autodesk\123D Design\ASMMATRIX219A.dll C:\Program Files\Autodesk\123D Design\ASMNPCH219A.dll C:\Program Files\Autodesk\123D Design\ASMOFST219A.dll C:\Program Files\Autodesk\123D Design\ASMOPER219A.dll C:\Program Files\Autodesk\123D Design\ASMPID219A.dll C:\Program Files\Autodesk\123D Design\ASMRB219A.dll C:\Program Files\Autodesk\123D Design\ASMRBI219A.dll C:\Program Files\Autodesk\123D Design\ASMREM219A.dll C:\Program Files\Autodesk\123D Design\ASMSBAP219A.dll C:\Program Files\Autodesk\123D Design\ASMSBOOL219A.dll C:\Program Files\Autodesk\123D Design\ASMSHL219A.dll C:\Program Files\Autodesk\123D Design\ASMSKIN219A.dll C:\Program Files\Autodesk\123D Design\ASMSWP219A.dll C:\Program Files\Autodesk\123D Design\ASMTOPT219A.dll C:\Program Files\Autodesk\123D Design\ASMTWK219A.dll C:\Program Files\Autodesk\123D Design\ASMUFLD219A.dll C:\Program Files\Autodesk\123D Design\ASMfrec219A.dll C:\Program Files\Autodesk\123D Design\ASMweld219A.dll C:\Program Files\Autodesk\123D Design\AdCoreUnits-4_0.dll C:\Program Files\Autodesk\123D Design\AdCoreUnitsUI-4_0.dll The log's last 60 lines (trace lines left out): fixme:msvcrt:__clean_type_info_names_internal (00006FFFFA787368) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFA55DB78) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFD2076C8) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFB08FEB8) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFAEB7618) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFA8BCBB0) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFADBDDA0) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFAE37138) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFBFF44F8) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFB1B3760) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFC4F5AE0) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFCBCE878) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFC55AA88) stub fixme:msvcrt:__clean_type_info_names_internal (00006FFFFCAF93D0) stub fixme:msvcrt:__clean_type_info_names_internal (0000000064D60B90) stub fixme:msvcrt:__clean_type_info_names_internal (00000000792C9920) stub } // end if _dstN0066 = gl_TexCoord[0].x - _posN0066.x; _dstP0066 = _posP0066.x - gl_TexCoord[0].x; if (!_horzSpan0066) { // if begin _dstN0066 = gl_TexCoord[0].y - _posN0066.y; } // end if if (!_horzSpan0066) { // if begin _dstP0066 = _posP0066.y - gl_TexCoord[0].y; } // end if _goodSpanN0066 = _lumaEndN0066 < 0.00000000E+000 != _lumaMLTZero0066; _spanLength0066 = _dstP0066 + _dstN0066; _goodSpanP0066 = _lumaEndP0066 < 0.00000000E+000 != _lumaMLTZero0066; _spanLengthRcp0066 = 1.00000000E+000/_spanLength0066; _directionN0066 = _dstN0066 < _dstP0066; _dst0066 = min(_dstN0066, _dstP0066); if (_directionN0066) { // if begin _TMP37 = _goodSpanN0066; } else { _TMP37 = _goodSpanP0066; } // end if _subpixG0066 = _subpixF0066*_subpixF0066; _pixelOffset0066 = _dst0066*-_spanLengthRcp0066 + 5.00000000E-001; _subpixH0066 = _subpixG0066*7.50000000E-001; if (_TMP37) { // if begin _TMP38 = _pixelOffset0066; } else { _TMP38 = 0.00000000E+000; } // end if _pixelOffsetSubpix0066 = max(_TMP38, _subpixH0066); if (!_horzSpan0066) { // if begin _posM0066.x = gl_TexCoord[0].x + _pixelOffsetSubpix0066*_lengthSign0066; } // end if if (_horzSpan0066) { // if begin _posM0066.y = gl_TexCoord[0].y + _pixelOffsetSubpix0066*_lengthSign0066; } // end if _c0205 = vec4(_posM0066.x, _posM0066.y, 0.00000000E+000, 0.00000000E+000); _TMP39 = texture2DLod(_gSourceSamp, vec2(_c0205.x, _c0205.y), _c0205.w); _TMP65 = vec4(_TMP39.x, _TMP39.y, _TMP39.z, _rgbyM0066.w); } // end if gl_FragColor = _TMP65; return; } // main end ------------------------------------------------------------ ============================================================